![]() Siren for one did something similar where locals would be compelled to become infected as “corpse people. Toyama has made a name for himself as the creator of Silent Hill and Siren, two renown survival horror franchises. “I would like younger, new generations who don’t know our past works to play it,” said Toyama about Slitterhead which will not only be the debut game of his new Bokeh Game Studios but also mark his return to the horror genre. During the game, ordinary people will reveal themselves to be. He adds now that such a creature design is intended to leave players in awe as they face off against “something natural and intentionally transcendental.” A few of the monsters in Slitterhead appeared during the trailer, and people could hear Akira Yamaoka compositions while they played. Toyama previously teased that these creatures can mimic humans and players will have to find ways in Slitterhead to make them reveal themselves. “…Brainless corpses were found one after another” after which an investigation confirmed that “these incidents were not the work of a human being, but by the hand of an unknown monster.” Slitterhead will take place “in a corner of an Asian city” during the late ’80s where a series of bizarre murders have left locals clinging to their sanity. Speaking with Edge magazine for the latest issue, director Keiichi Toyama revealed “a little prologue-like snippet” for his new horror game. Platforms have also yet to be announced so stay tuned for more details in the coming months.Slitterhead has received a few more blood-curdling story details along with a ray of hope for fans of the Siren franchise. Slitterhead is currently in early development so it’s unlikely to release this year. In our current state, if it’s fun we can just go ahead and make it, so if the demand is big enough, it’s easier for us to answer.” Toyama also addressed the possibility of releasing DLC and expansions, stating that, “We first need to achieve a strong main game.” Sato further added that, “Back in the day these decisions needed approval from Sony. I’d like to include some horror elements in the slower parts, balancing with the frenzy action moments.” “There are some slow and fast moments as well. Okura said that the team wants to “focus on entertainment rather than plain horror.” But while you may not quit the game out of fear, there’s still a “terror aspect” to it. The game will have you battling mysterious creatures that can mimic humans, but how can you smoke them out to make them reveal themselves This will form a major pillar of the adventure and the story. I want to achieve both action and drama with this game.”Īs such, there was plenty of action to glean from the reveal trailer even if the actual gameplay has yet to be showcased. It conflicts the mind, making the players reluctant to enter certain fights. Beyond that, the first trailer the studio shared didnt reveal much about the games plot. Developers Bokeh Game Studio Initial Release TBA Platforms TBA. I wanted a game that could be enjoyed for its action, yet whose concept doesn’t solely revolve around killing enemies. Slitterhead is the first project from Bokeh Game Studio, the company started by Silent Hill and Gravity Rush creator Keiichiro Toyama. From there, I wanted to widen the player base who could access the game, including players who don’t usually play horror games. For more on Bokeh Game Studio, check out their official channel featuring even. ![]() Silent Hill creator, Keiichiro Toyama also says that hed like to someday return to psychological horror and create another game like his spooky classic. Perhaps the most interesting part of this discussion is Toyama’s statement that the game “doesn’t fully enter the horror genre” but instead “spans over multiple genres where horror is expressed. Slitterhead developers, Bokeh Game Studio answer some of your burning questions about their upcoming horror game. A new Q&A video has since been released where Toyama (who serves as creative director) along with game director Junya Okura and producer Kazunobu Sato talk more about the title. Showcased at The Game Awards 2021, it featured all kinds of horrors that leaned more towards body horror than the supernatural. Following Silent Hill creator Keiichiro Toyama’s departure from Sony Japan Studio and the founding of Bokeh Game Studio in 2020, the team has been working on Slitterhead.
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